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YamataHanzan
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Nickname:
YamataHanzan
Benutzergruppe:
Gewöhnlicher Benutzer
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Themen 103 |Antworten 1522
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Mitglied seit:
2017-07-22 13:59:44
Zuletzt online am:
2025-03-25 12:07:31
Zuletzt gepostet am:
2025-03-25 11:58:58
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Letzter Beitrag
Ninjas und sonstiges was noch kommen wird (Update 25.03.2025)
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maskierter Mann (Untergang der Uchiha) -Mystery: Causes unavoidable damage and Kamui Tag to all units in the opponent's lineup, causes Interruption to the selected unit. If the selected unit is an Uchiha unit, this skill has additional Critical Rate increase, additionally causes Shackles and executes Blade of The Crimson Night. Battlefield cooldown : 0 Cooldown : 3 Chakra : 20 -Blade of The Crimson Night: Attacks a random opponent unit suffering from Shackles, causes Knockdown and Irremovable Acupuncture until the end of the next round. Every time this skill is executed, increase Masked Man's damage caused by 15% (stackable up to 10 times). -Standard: Attacks a random line of opponent units, a chance of causing Low Float and Defense Shatter to a unit hit. This skill's damage neglects Shields. -Chase 1: Triggered with at least 20 Combo, causes damage and Laceration to up to 2 units in the opponent's lineup. After every time this skill is executed, increase the units hit by 1 (up to 7) and it becomes unavoidable when the units hit is 4 or more. -Chase 2: Chases and Attacks a Knocked Down or Low Floated unit, causes Knockdown and steals their Standard Attack attempts, can be triggered twice each round. If the unit hit is suffering from Shackles, Masked Man recovers HP based on 20% of the damage dealt. -Passive: Masked Man causes 30% more damage to Uchiha units and has high chances to evade Chase attacks. Whenever he evades an attack, reduces his Mystery Cooldown by 1 and removes all Immobile and Acupuncture he currently has. Every time Masked Man causes Taijutsu damage, scales his Attack by 15%. -New Effect Shackles: Units suffering from this Effect will have their healings received reduced by 99% and their Atack suppressed to 100% of their base stat. Lasts for 1 round
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Allgemeines
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235707
YamataHanzan
2025-03-25 11:58:58
[Aktionen]
Serverwartung & Aktionen 26.09.2024
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man kann es auch kompliziert machen. aber wieso schreibt man nicht einfach Aktualisierung Log-in Händler im Warenlager: zeitlich begrenzter Monatsninja Yahiko (Jo-Nin) wird zu Ibiki Morino
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News-Bereich
4
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907
YamataHanzan
2024-09-25 13:01:30
Ninjas und sonstiges was noch kommen wird (Update 25.03.2025)
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Madara Uchiha (Mondauge) -Mystery 1: Retrains all units in the opponent's field until the end of the round, causes Interruption to the selected unit. This skill never misses. After this skill is executed, Madara's Mystery changes to Mystery 2. After units Retrained executed an action, they suffer from Slumber. Battlefield cooldown : 0 Mystery cooldown : 2 Chakra : 20 -Mystery 2: Causes damage, Suppress Super Armor until the end of the next round to up to 12 units in the opponent's field and removes their Explosive Mode, causes Defense Shatter and Knockdown to the selected unit. Battlefield cooldown : 0 Mystery cooldown : 2 Chakra : 40 -Standard: Attacks a random opponent unit with a chance of causing Knockdown and Irremovable Paralysis. Units defeated by this skill cannot be revived. Madara's first Standard Attack every round is enhanced. -Enhanced Standard: Attacks all units in a random opponent lineup and steals all their Standard Attack attempts, causes Repulse to a unit hit. This skill never misses. -Chase: Triggered with at least 30 Combo, causes damage, Irremovable Paralysis to up to 7 units in the opponent's field and removes their Perseverance. This skill has additional Critical Rate increase and if your lineup's Chakra is 60 or higher, this skill is enhanced. -Enhanced Chase: Triggered with at least 30 Combo, causes damage, Irremovable Paralysis to up to 12 units in the opponent's field and removes their Perseverance. This skill never misses and ignores a certain amount of Resistance. -Trigger: After using Mystery 1, activates the Divine - World of Trees Barrier for 2 rounds. On the first round of the Barrier activation, opponents cannot gain additional Chakra from skills or effects and their healing received is reduced by 80%. Under this Barrier, ally units cannot suffer from Slumber and Paralysis, and opponent units cannot receive Explosive Mode. -Passive 1: Madara has Level 2 Immunity and whenever he is defeated, revives 3 rounds later with 80% HP. Whenever a ninja in any field execute an action, scale Madara's Attack and Ninjutsu by 12%, can be triggered 12 times per round. - Passive 2: Madara has a high chance of evading an attack every round and after he evades one, recovers 100 Chakra, sets his Mystery Cooldown to 0 and he can use his Mystery 1 more time in that round, then causes damage and Irremovable Paralysis to up to 12 units in the opponent's field and removes their Perseverance. This skill never misses and ignores a certain amount of Resistance. -New Effect Slumber: Units under this Effect cannot execute any actions except Death Skills, Mode Change actions and some specific skills. Lasts until the end of the round. Verwandlung in Madara (Mondauge)
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Allgemeines
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235707
YamataHanzan
2025-03-25 11:58:58
Ninjas und sonstiges was noch kommen wird (Update 25.03.2025)
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Chen (wiederbelebt) -Mystery: Causes damage to up to 7 units in the opponent's field, causes Irremovable Blindness which neglects Immunity to the selected unit. If Chen's HP is lower than 40%, causes damage and Irremovable Blindness to all units in the selected unit's lineup instead. Battlefield cooldown : 0 Mystery cooldown : 4 Chakra : 20 -Standard: Attacks a random opponent unit with a chance of causing Repulse, a small chance of causing a random row of opponent units instead and causes Suppress Super Armor for 1 round. If the selected unit is suffering from Blindness, this skill has additional Critical Rate increase. -Chase: Chases and Attacks a Knocked Down or Repulsed unit, causes Low Float and Interruption, can be triggered twice each round. If the selected unit is suffering from Blindness, this skill has additional Critical Rate increase. -Trigger 1: At the beginning of every round, steals all Standard Attack attempts from a random line of opponent units and reduces Chen's Mystery Cooldown by 1. -Trigger 2: At the end of every round, causes damage, Low Float to the unit in front and increases their Mystery Cooldown by 1. This skill has additional Critical Rate increase. -Passive: Chen's attacks never miss and whenever he causes a Critical Hit, scales his Attack by 10% (can be triggered 8 times each round) and also reduces the units hit's Standard Attack attempts by 1. Whenever Chen is defeated, revives next round with 25% HP.
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Allgemeines
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YamataHanzan
2025-03-25 11:58:58
[Aktionen]
Serverwartung & Aktionen 19.09.2024
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wer kommt auf solche unsinnge Namensbezeichnungen für Pakete, dessen Inhalte gar nicht dazu passen. Haut-Ninja-Paket. schreibt einfach Ninja-Paket und macht ne Nummer dran. im Konoha-Fachgeschäft wieder erneut die Ninjafragmente nur gegen Echtgeldeinsatz mit Gold. Sorry die Fragmente im Konoha-Fachgeschäft gab es vor 2 jahren noch auch für Coupons in genau dieser Aktion, damit ein faires Spielverhältnis und Gleichgewicht vorhanden blieb. welche Ninjas sind im Anzug-Auswahlpaket drin ? welche Ninjas sind im Jugendlicher Ninja-Auswahlpaket ? und welche Ninjas im Badeanzug-Auswahlpaket II drin ?
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News-Bereich
6
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DespairQUeen
2024-09-18 18:28:00
[Aktionen]
Serverwartung & Aktionen 12.09.2024
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wäre mal sinnvoll wenn man diese Pakete welche es nun nur gegen Echtgeldeinsatz füs Aufladen gibt auch mal generell für normale Spieler verfügbar macht um generell das erhebliche Ungleichgewicht im Spiel zu beseitigen, welches nachweisbar und viel zu immens herrscht.
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News-Bereich
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Logout Forum
2024-09-11 20:47:19
Ninjas und sonstiges was noch kommen wird (Update 25.03.2025)
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Sai (Mondfestival) -Mystery: Causes unavoidable damage to all units in the opponent's lineup, causes Interruption and Dye Ink to the selected unit. Battlefield cooldown : 0 Mystery cooldown : 2 Chakra : 0 -Standard: Attacks a random opponent unit and causes Dye Ink, a chance to attack units in a front row instead, causes Low Float and Dye Ink to a unit hit. -Chase: Triggered with at least 20 Combo, causes damage to up to 5 units in the opponent's lineup. Units defeated by this skill cannot be revived. -Trigger 1: At the end of every round, causes unavoidable damage and Dye Ink to a random opponent ninja. - Trigger 2: At the beginning of the battle, summons an Ink Clone for 2 rounds with 70% HP and has Standard Attack. Units attacking the Ink Clone has a 35% chance to suffer from Dye Ink.
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Allgemeines
204
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YamataHanzan
2025-03-25 11:58:58
[Aktionen]
Serverwartung & Aktionen 29.08.2024
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was für eine miselrable Übersetzung, das Ding heißt Stab bzw Schwert des Nunoboko und nicht Sumpfspeer.
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News-Bereich
9
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1637
◄Kain►
2024-09-04 11:39:52
Ninjas und sonstiges was noch kommen wird (Update 25.03.2025)
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Chojiro (Bademode) -Mystery: Causes unavoidable damage to the selected line of opponent units and cancels all Buffs and Shields, causes Interruption to the selected unit. Battlefield cooldown : 0 Mystery cooldown : 2 Chakra : 20 -Standard: Attacks a random opponent unit and causes Suppress Super Armor until the end of the round, a chance of causing Knockdown. If this skill defeats a unit, executes Hiramekarei Strike. -Chase: Chases and Attacks a High Floated or Low Floated unit, causes Repulse, then causes damage to units in the same line as the chased unit. This skill ignores a certain amount of Defense and has additional Critical Rate increase. -Trigger: At the end of every round, causes damage to the line of opponent units with the lowest HP ninja and increases that ninja's Mystery Cooldown by 1. If this skill defeats a unit, executes Hiramekarei Strike. -Passive: Chojuro has Super Armor and high chance to evade the first attack every round. Whenever he causes Taijutsu damage, scales his Attack by 18%. If your lineup's Chakra is not less than 40 after executing his Mystery skill, additionally executes Hiramekarei Strike. -Hiramekarei Strike: Causes unavoidable damage to the front row of opponent units, causes Repulse to a random unit hit. This skill ignores a certain amount of Defense and has additional Critical Rate increase. After this skill is executed, Chojuro receives an Extra Standard Attack.
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Allgemeines
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YamataHanzan
2025-03-25 11:58:58
[Aktionen]
Serverwartung & Aktionen 22.08.2024
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wäre nett zu wissen welche art neue anmelde-bzw eintragungsreglung nun kommen soll. Wir haben doch nun schon seit letztem Monat schon nicht mehr ninjafragmente eines ninjas als belohnung sondern nun die log-in Punkte für den log in händler im warenlager. gibt es kein bildmaterial zur neuen robe bzw zum neuem accessoire ?
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News-Bereich
5
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1159
YamataHanzan
2024-08-21 15:01:34
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